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14 September 2016 @ 02:35 pm
The Dresden Files: Brendan Session 7  
Finished up the introductary adventure and either Rotes are a bit overpowered or we're still not quite grasping something.  Still, despite the mad sorceror and his summoned Black Dogs we managed to rescue the coffee witch and stop the ritual.  I mean him shunting all the feedback from his Evil Spells into enviromental effects and literally bringing down the roof is what really stopped the ritual.  BUT we all got out alive.  And since my main character was in a coma and Sean my backup was a wolf the whole time, they won't be implicated in the whole kidapping of a park ranger and destruction of a nation park/old fort.  So I'm kind of golden is what I'm saying.

Anyway next session we're taking a break for a board game or two and prepping for me to run some 7th Sea after it was picked by random draw as our next game.  Which means I'm going to have to read up on my rule book so I have some clue how it works.
Current Mood: awakeawake
Cygnia: Vodka!cygnia on September 16th, 2016 01:35 pm (UTC)
You guys doing 1st or 2nd ed 7th Sea? If it's the former, let me know if you need any advice...
LurkerWithoutlurkerwithout on September 16th, 2016 03:52 pm (UTC)
I've got the newest edition from the Kickstarter. The roommate is slightly annoyed as the cultural/royal magic stuff is different now and the German steelmastery isn't as "cool".